Tuesday, January 29, 2008

Gameplay

Gameplay complaints today. Not complaints about gameplay in games but people complaining about gameplay. I remember one of the big complaints about FF VII is that “The gameplay was nothing but hitting the X button”. Yeah, so what? The gameplay in an RPG isn't what happens with the controller, but how you build your character, and what you do as you advance. Just like in a pen and paper RPG. But the incessant complaints about there being no gameplay has, over the years, been taking RPGs more and more real time. RPGs as a whole are one of the last refuges for people that like some kind of video game, but have no thumb sweat ability.

Another one is a sin of IGN, who complain about the simple repetitive gameplay of Dynasty Warriors or Kingdom Under Fire: Circle of Doom. Again, so what? We played Pacman, Defender and Asteroids for hours on end back in the day. Those things has simple, repetitive gameplay, but they were a blast to play. There is something to be said for simple games. There are those, like me, that don't want to spend hours figuring out the intricacies of a control structure or the tactics the game wants. We just like to sit down and play dang it.

I sometimes thing it may be in the differing ways that games get played. I play for a half and hour, or hour at a time (tops) at any single game. I drop in, play for a while, save, and stop. I'm sure that the people who complain about the simplistic game play tend to play for hours and hours in one sitting.

Now back to games - bashing aliens with a crowbar.

Games played since last post.
Half Life (PC)
Solitaire (PC)
Earth Defense Force 2017 (360)
Rumble Roses (360)
Assassins Creed (360)
Call of Duty 4 (360)

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